Sunday, 16 November 2014

Week 6 Failure Lecture

In this lecture we were asked to consider what role we could take if in the industry of game development. Going through the Creative Skill Set web page http://creativeskillset.org/creative_industries/games/job_roles, I think I would maybe pursue a carrier in the Level Editor role or possibly even a QA Tester. I would pick the Level Editor role because you get to be involved in hoe the Architecture of the game looks, and I would probably pick the QA Tester role because it also gives you the change to explore the game thoroughly and have some input into the final feel of the game.